Monday, 10 February 2014

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The Walking Dead: Season 2: Episode 1 - All That Remains Review

The Walking Dead: Season 2: Episode 1 - All That Remains


The Walking Dead season 2 is a true piece of art and outstanding piece of gaming narrative… as long as you can get past the bugs.
The Walking Dead: Season 2: Episode 1 - All That Remains Box Art
System: Xbox 360, PS3, PC
Dev: Telltale
Pub: Telltale
Release: December 18, 2013
Players: 1
Screen Resolution: 480p-1080p Intense Violence, Blood and Gore, and Strong Language
When we last left Clementine…
by Angelo M. D’Argenio
The day we have all been waiting for has come. The first episode of The Walking Dead: season 2 by Telltale games has gone public. We finally get to see how the epic, sad, and somewhat horrifying tale of Clementine continues. Fans of the original, do not fear. This is still The Walking Dead that you know and love. It’s a point and click adventure game that constantly faces you with tough moral choices and painful situations. If this is enough to keep you playing, by all means stop reading now and pick up the season pass. However, there are some changes to the formula--some for the better some for the worse--that set season 2 apart from season 1.
I'm going to try my best to keep major plot details under-wraps, but at times I will have to talk about specific plot points so fair warning, there may be SPOILERS ahead.

Read more: http://www.cheatcc.com/xbox360/rev/thewalkingdeadallthatremainsreview.html#ixzz2svW9gAAa
Under Creative Commons License: Attribution Non-Commercial No Derivatives
                                            AND WHO LET THE WATCH DOGS OUT? 
watchdogrumors_1.jpg
They say idle hands are the devil's tools, and few hands are more idle than those of gamers facing a delay to a much-anticipated title. Since Watch_Dogs was moved from its November release to a vague “Spring 2014” launch date, a number of rumors and controversies have popped up about the game. Here's our analysis of three big rumors about the game.
Rumor: Ubisoft has abandoned the Watch_Dogs trademark
Status: False

A bizarre piece of game industry theater happened yesterday, when the United States Patent and Trademark Office reported that Ubisoft had registered to abandon the Watch_Dogs trademark. A flurry of speculation and Watch_Doge meme jokes followed. Was the game in trouble? Was the company going to change the name or officially make Watch_Dogs into an Assassin's Creed title (more on that below)?
Nobody expected what would turn out to be true in the end. According to Ubisoft, the request for termination was forged, and the company is now working with the USPT to reinstate their trademark. For a more thorough analysis of this incident, see Angelo D'Argenio's article on the topic.
 

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